While I praise ED for having the skill, the access to information, and the painstaking care — not to mention the patience — to put something like this together, and while I certainly appreciate that the gaming community in general needs more intelligent, mature games and less fluff, I can’t help but fault the developer for seemingly making A10C so inaccessible to the general population. No, that would be too easy. Where is the nurturing and the handholding and the “dumbed down” tutorials? To say that A10C makes old school flight sims such as the rightfully esteemed Falcon 4. If you can, you’ve likely found your game.
|License:||For Personal Use Only|
|iPhone 5, 5S resolutions||640×1136|
|iPhone 6, 6S resolutions||750×1334|
|iPhone 7, 7 Plus, 8, 8 Plus resolutions||1080×1920|
|Android Mobiles HD resolutions||360×640, 540×960, 720×1280|
|Android Mobiles Full HD resolutions||1080×1920|
|Mobiles HD resolutions||480×800, 768×1280|
|Mobiles QHD, iPhone X resolutions||1440×2560|
|HD resolutions||1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original|
Of equal responsibility is the developer’s seeming disregard for those who may be taking their ddcs taste of the flight sim world, and even those who’ve treaded light there before. No, that would be too easy.
vcs Where, for example, is a thorough, printable, resource list of the game’s bazillion single- and multiple-stroke keyboard commands? When you’re ready, AC has 19 standalone missions and three linear—albeit randomized—campaigns that boast enough contiguous AI action to seriously distract you en route to your own mission goals.
A10C Warthog, one of precious few serious flight sims in the modern gaming landscape. Our Verdict The most exhaustively detailed, realistic combat jet simulation youll find outside of a classified U.
Chuck’s Guides – DCS A-10C Warthog
A10C Warthog were a simulation of, say, pancake making, it would not merely ask that you combine the proper ingredients, place the resulting batter in a correctly pre-heated frying pan, and cook for the desired time limit. And make no mistake — this kitchen would be the most complex kitchen one could possibly dream up.
Fortunately, there are places to turn outside the game itself, but more on that later. Eventually, jet-jock wannabes can perform anything from cold engine start-ups to bitch-slapping Russian tanks with a laser-guided Paveway. And they’ll continue to be there for some time afterward simply because there are no easy answers. But if it’s intricacy you want, if painstaking attention to detail is your nirvana, and if you fancy yourself able to digest and execute, in perfect symmetry, each and every operation involved in starting, launching, flying, taking into battle, and eventually landing what is arguably the most comprehensive virtual portrayal ever devised of a modern warplane, look no further than Eagle Dynamics ‘ exhaustive DCS: It’s not completely inaccessible, for those willing to learn.
Set the appropriate CBU ordnance on the left multi-function display stores management page with a series of button presses; configure release parameters ripple settings, time of fall, minimum altitude, eject velocity, escape maneuver with several more virtual button and switch clicks; cycle master mode control to CCIP Constantly Computed Impact Point bombing; enter a shallow dive toward the tanks; and release the bomb when the CCIP pipper in the HUD hits fcs sweet spot.
Every single switch, gauge, button and display in the fully clickable virtual cockpit is completely functional, while the almost classified avionics and high-fidelity flight modeling deliver piloting challenges rarely seen outside of a full—dome, military-grade cockpit simulator. Ultimately, it’ll take newbies weeks just to feel moderately less moronic and, quite literally, months to learn to play the game wide open. AC Warthog simulation, and establishing a firing solution on those tanks is serious business.
Take for example, this random manual selection, lifted from page All of this can be confusing and exhausting for flight sim neophytes—doubly so in ecs heat of battle—but for the perpetually demanding hardcore simulation crowd, DCS: Yes, there is a page “Quickstart” guide and yes, there are tutorials — a bevy of lengthy, highly instructive tutorials, actually — but precious little of this is designed for the neophyte or even the marginally experienced jet jock.
Said manual — all pages of it — and indeed almost all of the included instruction, treats you as if you’re a real pilot who’s already familiar with the drill…and the jargon.
AC Warthog isn’t for everyone—this dcx a simulation that demands dedication to reveal its true worth, and only those prepared to put in the time and effort to mine its treasure cds of avionics challenges will see that reward. Black Shark and indeed 1a0 earlier ED titles, “simulator” means just that — a rivet by rivet, blow by blow, second by second hyper-authentic journey into the incredible minutiae normally reserved only for real life pilots.
ED’s latest goes beyond the standard definition of “simulation,” and instead, in many ways, feels like a job. Why won’t the game speak to newcomers who want to learn but need a little plain English assistance to help get them off the ground?
A wonderfully exhilarating, enormously satisfying job when you finally get the hang of it, but a job nonetheless. While I praise ED for having the skill, the access to information, and the painstaking care — not to mention the patience — to put something like this together, and while I certainly appreciate that the gaming community in general needs more intelligent, mature games and less fluff, I can’t help but fault the developer for seemingly making A10C so inaccessible to the general population.
If I was playing almost any other combat flight game, I would likely press a key or two to lock on, 1a0 squeeze a joystick button to deposit a 1,pound CBU cluster bomb on the enemy. A terrific set of interactive, narrated training missions and animated control cues provides a great starting point.
What’s the best way to set up the graphics?
DCS: AC Warthog review | PC Gamer
The most exhaustively detailed, realistic combat jet simulation youll find outside of a classified U. To say that A10C makes old school flight sims such as the rightfully esteemed Falcon 4. The Hog is a relatively easy aircraft to fly, but doing so while battling armed forces with this brutally realistic weapons delivery platform is one of the most challenging—and intensely satisfying—undertakings you’ll ever face in a PC flight sim.
Toss in a convenient random mission-generator, a mission editor with its own precipitous learning curve, and a co-op multiplayer game for up to 32 players sadly not compatible with DCS: These questions and more will surely be on the minds of those unfamiliar with the concept.